# \<extra\_info>

#### **What is extra\_info Element?** <a href="#uofapi-less-than-extra_info-greater-than-whatisextra_infoelement" id="uofapi-less-than-extra_info-greater-than-whatisextra_infoelement"></a>

Within this element, sport-specific key-value pairs are added to provide sport-specific details about the event.

#### XML Example <a href="#uofapi-less-than-extra_info-greater-than-xmlexample" id="uofapi-less-than-extra_info-greater-than-xmlexample"></a>

```xml
<extra_info>
        <info key="latency_category" value="Low"/>
        <info key="neutral_ground" value="false"/>
        <info key="period_length" value="12"/>
        <info key="overtime_length" value="5"/>
        <info key="coverage_source" value="venue"/>
        <info key="extended_live_markets_offered" value="false"/> 
 
</extra_info>
```

All the specific info are actually contained in the info element.

#### **info sub-element**  <a href="#uofapi-less-than-extra_info-greater-than-infosub-element" id="uofapi-less-than-extra_info-greater-than-infosub-element"></a>

In the info element there 2 attributes which are "Key" and "Value".

* The Key attribute specifies which kind of info is provided.
* The "Value" attribute provides the actual value or info related to the "key" attribute.

**Key-Values**

Table below shows all the keys and the values which can be shown for each key.&#x20;

| Key                              | Meaning of key                                                                                                                                                                                                                                                            | Value                   |
| -------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------- |
| neutral\_ground                  | Set to true if one of the competitors is playing on their home venue, otherwise set to false.                                                                                                                                                                             | boolean                 |
| auto\_traded                     | Set to true if the match is auto-traded. For auto-traded matches odds are solely generated by a mathematical odds model and live scoring. Any market monitoring and trader interaction is not considered.                                                                 | boolean                 |
| draw\_possible                   | Set if a draw is possible.                                                                                                                                                                                                                                                | boolean                 |
| no\_advantage\_scoring           | Only present and set to true if no advantage scoring is used. In this tennis rule mode, the first player to get 4 points wins the game.                                                                                                                                   | boolean                 |
| best\_of                         | The number of sets (or equivalent) that the match maximum will have. Typically the winner needs best\_of/2 + 1 sets to win.                                                                                                                                               | integer                 |
| set\_limit                       | Number of points in a set (max).                                                                                                                                                                                                                                          | integer                 |
| period\_length                   | Number of minutes in a period                                                                                                                                                                                                                                             | integer                 |
| overtime\_length                 | Number of minutes for each overtime period.                                                                                                                                                                                                                               | integer                 |
| super\_tie\_break                | Number of points required to win match deciding tiebreak.                                                                                                                                                                                                                 | integer                 |
| coverage\_source                 | How are the live results obtained (directly from venue, from TV).                                                                                                                                                                                                         | enumeration (venue, tv) |
| extended\_live\_markets\_offered | What live markets will be offered; either the normal ones or an extended offering, depending on coverage type (basic or deeper coverage).                                                                                                                                 | boolean                 |
| surface                          | Possible values: hard\_court, grass, sand, red\_clay, green\_clay, hardcourt\_outdoor, carpet\_indoor, synthetic\_indoor,                                                                                                                                                 | enumeration             |
| best\_of\_legs                   | <p>Number of legs. In darts a single game is called a leg. You win a match by winning a number of legs. In some competitions a</p><p>match consists of sets where each set consists of legs (in such cases both best\_of and best\_of\_legs are typically available).</p> | integer                 |
| latency\_category                | Latency is classified into simple categories (e.g., Low, Moderate, High) to make it easy for traders to interpret.                                                                                                                                                        | enumeration             |

<br>
