> For the complete documentation index, see [llms.txt](https://docs.sportradar.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sportradar.com/uof/introduction/glossary/data-and-features.md).

# Data & Features

## **B**

***

## **bet\_settlement**&#x20;

A message that settles (clears) bets for the listed markets and outcomes of a particular event, including result, void\_factor, and dead-heat/each-way settlement details.

## **C**

***

### **Certainty**&#x20;

A field on `bet_settlement` indicating whether the settlement came from scouts reporting results live (1) or from confirmed official results post-match (2).

## **D**

***

### **Dead Heat Factor**&#x20;

Reduces a payout proportionally when multiple competitors tie for a placing. A related field, `dead_heat_factor_place`, applies the same logic specifically to the place portion of an each-way bet.

## **E**

***

### **Each-Way Bet**&#x20;

A bet settled in two parts, win and place, using each-way terms specific to the market (e.g. 1/4 odds for the first 5 places). Governed by the `each_way_factor` (fraction of win odds used for the place payout) and `each_way_result` (whether the win portion, place portion, or both settled as a winner).

## **H**

***

### **Handover**&#x20;

The transition period when a live producer takes over odds delivery for a match from the pre-match producer. Markets are marked either `deactivated` (no longer sent) or `handed_over` (should be suspended until the live producer sends its own update).

## **M**

***

### **Market Status**&#x20;

The current lifecycle state of a market: active, suspended, deactivated, or handed\_over, reflecting whether it's currently open for betting.

## **O**

***

### **odds\_change**&#x20;

A message listing odds changes for some or all markets on a match, which can also signal a bet stop for the whole match, specific markets, or specific outcomes.

### **Outrights**&#x20;

Winner markets spanning a tournament or short-term competition. Six types exist: Championship, Top 3, Top X, Short Term, 3Balls (Golf only), and Head2Heads (H2H).

## **R**

***

### **Replay Server**&#x20;

A testing environment that lets customers replay pre-made or previously finished matches exactly as they occurred live. Available for both the API and the SDK.

## **V**

***

### **Void Reason**&#x20;

Explains why one or more outcomes in a market were voided. Present only when at least one outcome carries a `void_factor` (the fraction of the stake to be refunded).


---

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