# Media - Live actions

The Live Actions websocket offers a live 'stream' of team and player actions during a match. It is primarily used by clients integrating data for live media markets. Updates will be received whenever a key action is completed, and this websocket is essential for live scores and match actions. To connect to this websocket endpoint, the provided authentication token is required. Heartbeats are sent from this endpoint between data packets to indicate a continuous connection.

## Endpoint URL

## Live match actions

`CONNECT` `wss://dde-streams.data.imgarena.com/media/{sport}/fixtures/{fixtureId}/actions`

#### Path Parameters

| Name                                        | Type   | Description                       |
| ------------------------------------------- | ------ | --------------------------------- |
| sport<mark style="color:red;">\*</mark>     | String | soccer                            |
| fixtureId<mark style="color:red;">\*</mark> | UUID   | Unique id of a requested fixture. |

#### Headers

| Name                                     | Type   | Description                                      |
| ---------------------------------------- | ------ | ------------------------------------------------ |
| Accept<mark style="color:red;">\*</mark> | String | application/vnd.imggaming.dde.api+json;version=1 |
| Connection                               | String | keep-alive                                       |

{% tabs %}
{% tab title="401: Unauthorized " %}

```javascript
{
    The supplied authentication is invalid
}
```

{% endtab %}

{% tab title="400: Bad Request " %}

```javascript
{
    Request is missing required HTTP header 'Accept'
}
```

{% endtab %}
{% endtabs %}

## Authentication

We don't look at the header for websockets. Instead we expect the client to push through that auth message immediately on connecting in the following format.

```json
{"authToken": "ACCESS_TOKEN"}
```

## Request limits

IMG Arena monitors customer traffic to ensure it follows guidelines and isn't excessive. We recommend a request rate of 5 per second and encourage staying connected to websockets instead of repeated re-connections.

## Response Fields

<table data-header-hidden><thead><tr><th width="189">Property</th><th>Description</th></tr></thead><tbody><tr><td>action<br><a href="../objects/live-objects/action"><em><mark style="color:blue;">Action</mark></em></a> <em><mark style="color:blue;">[]</mark></em></td><td>Detailed player action details within a match</td></tr></tbody></table>
