event

For: READ, PUBLISH

The event message type is the most common type. It is generated when some kind of event occurs. Whether this is a shot at goal, a referee being assiged or event just the ball moving, these can all generate messages of the 'event' type.

The event messages are broken down by a number of different classifier fields. In increasing levels of granularity they are:

class

This defines the type of events this message is related to. Some examples include: sport; events relating to something that happens as part of the sporting event. EG. A shot at goal or a foul setup; events relating to the setup of the match. EG. Assiging a player to a team/position, assigning a referee

eventType

The type of the event (inside the class). For a sport class message this may be the type of shot being made, or for a setup class message the type of thing being assigned.

subType

Some eventTypes (but not all) also support a 'subType' to further classify the eventType

options

Some eventTypes/subTypes support additional options for more information about the event. These are key/pair values. While some values may be boolean (true/false) others can be integer, strings etc.

While all messages of type 'event' require a class, the other fields may or may not be required depending on the type of event.

        {
            "type": "event",
            "fixtureId": "b25692de-ac17-11e8-98d0-529269fb1459",
            "clientType": "AppName:Version",
            "data": {
                "eventId": "c2404cc0-9f75-11e8-98d0-529269fb1459",
                "entityId": "c24048a6-9f75-11e8-98d0-529269fb1459",
                "personId": "c2405b2a-9f75-11e8-98d0-529269fb1459",
                "class": "sport",
                "eventType": "2pt",
                "eventTime": "2018-08-14T16:45:33.88",
                "subType": "jumpShot",
                "options": {
                    "fastBreak": true,
                    "pointsInThePaint": true,
                    "distance": 2.3,
                },
                "clock": "PT08M23S",
                "shotClock": "PT12.3S",
                "periodId": 2,
                "success": true,
                "x": 56,
                "y": 23,
                "officialId": "c2404ff4-9f75-11e8-98d0-529269fb1459",
                "playId": "d8934b2a-9f75-11e8-98d0-529269fb1459",
                "scores": {
                    "c24048a6-9f75-11e8-98d0-529269fb1459": "56",
                    "b25692de-ac17-11e8-98d0-529269fb1459": "23",
                },
                "status": "updated",
                "timestamp": "2018-08-14T16:45:34.34"
            }
        }
    

For each sport/event/eventType/SubType the required fields and available different combinations are varied. Please see the list below for more information.

class
eventType
subType
options
Required Fields

setup

fixture

post

periodLengthinteger numberOfPeriodsinteger attendanceinteger Total attendance count

class eventType options.numberOfPeriods options.periodLength

person

namestring The person's name positionstring The position this person plays Allowed Values:

  • G

  • CB

  • P

  • LB

  • LW

  • RB

  • RW

  • D

activeboolean Is this person active for match? starterboolean Is this person a starter? captainboolean Is this person the captain? bibstring The number/position on this person's shirt/bib

class eventType personId entityId options.name

role

entity

namestring numberinteger[1-10] The persons' number, eg 2nd assistant coach positionstring The position/role of this person Allowed Values:

  • COACH

  • COACH_ASSISTANT

  • COACH_HEAD

  • DIRECTOR

  • MEDIA_OFFICER

  • TRAINER

  • CLUB_OFFICIAL

  • SPORT_DIRECTOR

  • CLUB_OFFICIAL_ASSISTANT

  • OFFICE_STAFF

  • PLAYER_CONTRACT_MANAGER

  • CLUB_IT_OFFICER

  • TEAM_COORDINATOR

  • OFFICIAL_A

  • OFFICIAL_B

  • OFFICIAL_C

  • OFFICIAL_D

  • OFFICIAL_E

class eventType entityId

fixture

namestring numberinteger[1-10] The persons' number, eg 2nd assistant coach positionstring The official's position Allowed Values:

  • REFEREE

  • ASSISTANT_REFEREE_1

  • ASSISTANT_REFEREE_2

  • SECRETARY

  • SCOREKEEPER

  • TIMEKEEPER

  • REFEREE_OBSERVER

  • SCOUT_1

  • SCOUT_2

  • MATCH_SUPERVISOR

  • SCOUT_SUPERVISOR

  • DELEGATE

  • LIAISON_OFFICER

  • YOUTH_COORDINATOR

  • MATCH_LIAISON

  • REFEREE_LIAISON

  • REFEREE_OBSERVER_LIAISON

class eventType personId options.name options.position

statistics

external

handballPerformanceIndex['number', 'null'] Handball Performance Index of the player distanceTotalnumber Total distance [m] covered by the player speedMaxnumber Maximum speed [m/s] of the player during the session speedDistancePerTimenumber Distance covered by the player on specific speed per minute timeOnPlayingFieldstring Time in minutes (in ISO8601 Duration format) that each player spent on the playing field during the game timeBallPossessionstring Accumulated time in minutes (in ISO8601 Duration format) in which the player had the possession of the ball distanceSpeedCategory1integer Distance distribution [m] of the player in the very low speed zone (<4 km/h) distanceSpeedCategory2integer Distance distribution [m] of the player in the low speed zone (4-10 km/h) distanceSpeedCategory3integer Distance distribution [m] of the player in the medium speed zone (10-16 km/h) distanceSpeedCategory4integer Distance distribution [m] of the player in the high speed zone (16-22 km/h) distanceSpeedCategory5integer Distance distribution [m] of the player in the very high speed zone (>22 km/h) airtimeMaxnumber Time in minutes (in ISO8601 Duration format) a player was in the air (due to jumping)

class eventType

sport

assist

class eventType entityId periodId eventType

block

class eventType entityId periodId eventType

blueCard

benchboolean The card is assigned to the bench coachboolean The card is assigned to the coach

class eventType entityId periodId

coinToss

lost

directionstring Which direction the team that lost the coin toss will advance toward? Allowed Values:

  • HOME

  • AWAY

class eventType options.direction

won

startPossessionboolean The team who won the coin toss elected to start in possession or defer to next period

class eventType options.startPossession

fixture

about_to_start

class eventType subType

confirmed

class eventType subType

end

class eventType subType

on_pitch

class eventType subType

pending

class eventType subType

start

class eventType subType

warm_up

class eventType subType

goal

backCourt

attackTypestring The attack type of the goal Allowed Values:

  • FAST_BREAK

  • BREAK_THROUGH

  • DIRECT_FREE_THROW

  • PIVOT

goalKeeperIdstring The ~person~ ID of the opposition goalkeeper emptyNetboolean Was this goal scored during an empty net period? failureReasonstring The reason goal was unsuccessful Allowed Values:

  • POST

  • BAR

  • SAVE

  • OFF_TARGET

  • SHOT_BLOCKED

hitYnumber The Y coordinate of the goal where the ball hit hitZnumber The Z coordinate of the goal where the ball hit distancenumber The distance the ball travelled from shot point to hit point speedBallnumber The speed of the ball

class eventType entityId periodId

nineMetre

attackTypestring The attack type of the goal Allowed Values:

  • FAST_BREAK

  • BREAK_THROUGH

  • DIRECT_FREE_THROW

  • PIVOT

goalKeeperIdstring The ~person~ ID of the opposition goalkeeper emptyNetboolean Was this goal scored during an empty net period? failureReasonstring The reason goal was unsuccessful Allowed Values:

  • POST

  • BAR

  • SAVE

  • OFF_TARGET

  • SHOT_BLOCKED

hitYnumber The Y coordinate of the goal where the ball hit hitZnumber The Z coordinate of the goal where the ball hit distancenumber The distance the ball travelled from shot point to hit point speedBallnumber The speed of the ball locationstring The location the goal was taken from Allowed Values:

  • LEFT

  • RIGHT

  • CENTRE

class eventType entityId periodId

sevenMetrePenalty

attackTypestring The attack type of the goal Allowed Values:

  • FAST_BREAK

  • BREAK_THROUGH

  • DIRECT_FREE_THROW

  • PIVOT

goalKeeperIdstring The ~person~ ID of the opposition goalkeeper emptyNetboolean Was this goal scored during an empty net period? failureReasonstring The reason goal was unsuccessful Allowed Values:

  • POST

  • BAR

  • SAVE

  • OFF_TARGET

  • SHOT_BLOCKED

hitYnumber The Y coordinate of the goal where the ball hit hitZnumber The Z coordinate of the goal where the ball hit distancenumber The distance the ball travelled from shot point to hit point speedBallnumber The speed of the ball

class eventType success

sixMetre

attackTypestring The attack type of the goal Allowed Values:

  • FAST_BREAK

  • BREAK_THROUGH

  • DIRECT_FREE_THROW

  • PIVOT

goalKeeperIdstring The ~person~ ID of the opposition goalkeeper emptyNetboolean Was this goal scored during an empty net period? failureReasonstring The reason goal was unsuccessful Allowed Values:

  • POST

  • BAR

  • SAVE

  • OFF_TARGET

  • SHOT_BLOCKED

hitYnumber The Y coordinate of the goal where the ball hit hitZnumber The Z coordinate of the goal where the ball hit distancenumber The distance the ball travelled from shot point to hit point speedBallnumber The speed of the ball locationstring The location the goal was taken from Allowed Values:

  • LEFT

  • RIGHT

  • CENTRE

class eventType entityId periodId

wing

attackTypestring The attack type of the goal Allowed Values:

  • FAST_BREAK

  • BREAK_THROUGH

  • DIRECT_FREE_THROW

  • PIVOT

goalKeeperIdstring The ~person~ ID of the opposition goalkeeper emptyNetboolean Was this goal scored during an empty net period? failureReasonstring The reason goal was unsuccessful Allowed Values:

  • POST

  • BAR

  • SAVE

  • OFF_TARGET

  • SHOT_BLOCKED

hitYnumber The Y coordinate of the goal where the ball hit hitZnumber The Z coordinate of the goal where the ball hit distancenumber The distance the ball travelled from shot point to hit point speedBallnumber The speed of the ball locationstring The location the goal was taken from Allowed Values:

  • LEFT

  • RIGHT

class eventType entityId periodId

goalKeeperChange

emptyNetboolean If emptyNet is set to true the team is playing without a goalkeeper

class eventType entityId periodId

passivePlay

class eventType entityId periodId

period

confirmed

class eventType periodId subType

end

class eventType periodId subType

pending

class eventType periodId subType

start

class eventType periodId subType

possession

class eventType periodId entityId

redCard

benchboolean The card is assigned to the bench coachboolean The card is assigned to the coach possibleboolean Possibility of red card being assigned

class eventType entityId periodId

sevenMetrePenalty

awarded

possibleboolean Possibility of seven metre penalty being awarded

class eventType entityId periodId eventType subType

caused

class eventType entityId periodId eventType subType

shootOut

end

class eventType periodId eventType

pending

class eventType periodId eventType

start

startPossessionstring Which entity ID starts in possession (makes the first attempt)?

class eventType periodId eventType

shootOutAttempt

(blank)

goalKeeperIdstring The ~person~ ID of the opposition goalkeeper

class eventType success eventType subType entityId periodId personId

made

goalKeeperIdstring The ~person~ ID of the opposition goalkeeper

class eventType success eventType subType entityId periodId personId

missed

goalKeeperIdstring The ~person~ ID of the opposition goalkeeper

class eventType success eventType subType entityId periodId personId

saved

goalKeeperIdstring The ~person~ ID of the opposition goalkeeper

class eventType success eventType subType entityId periodId personId

shootOutToss

lost

directionstring Which direction the team that lost the coin toss will advance toward? Allowed Values:

  • HOME

  • AWAY

class eventType entityId periodId subType

won

startPossessionboolean The team who won the coin toss elected to start in possession or defer to next period

class eventType options.startPossession

steal

class eventType entityId periodId

substitution

in

class eventType periodId eventType personId entityId subType

out

class eventType periodId eventType personId entityId subType

suspension

fourMinutes

benchboolean The suspension is assigned to the bench coachboolean The suspension is assigned to the coach possibleboolean Possibility of suspension being assigned

class eventType entityId periodId subType

twoMinutes

benchboolean The suspension is assigned to the bench coachboolean The suspension is assigned to the coach possibleboolean Possibility of suspension being assigned

class eventType entityId periodId subType

technicalFault

ballFault

class eventType entityId periodId

ruleFault

class eventType entityId periodId

throwOff

class eventType periodId

timeOut

official

windowstring Describes whether the timeout has started or ended Allowed Values:

  • START

  • END

class eventType periodId eventType subType

team

windowstring Describes whether the timeout has started or ended Allowed Values:

  • START

  • END

class eventType entityId

turnover

class eventType entityId periodId eventType

videoReview

end

teamboolean Team video review refereeDelegateboolean Referee or Delegate video review resolutionstring The resolution of the video review Allowed Values:

  • UPHELD

  • REJECTED

class eventType periodId subType

start

teamboolean Team video review refereeDelegateboolean Referee or Delegate video review resolutionstring The resolution of the video review Allowed Values:

  • UPHELD

  • REJECTED

class eventType periodId subType

yellowCard

benchboolean The card is assigned to the bench coachboolean The card is assigned to the coach possibleboolean Possibility of yellow card being assigned

class eventType entityId periodId

clock

main

adjust

valuestring The new value of the clock

class eventType options.value

start

class eventType subType

stop

class eventType subType

suspension

adjust

valuestring The new value of the clock

class eventType options.value

start

class eventType subType

stop

class eventType subType

heartbeat

client

class eventType

disconnect

client

class eventType

reset

client

class eventType

clientSessionStart

client

sessionIdstring Id for the client application user session authMethodstring The authentication method used by the client application usernamestring Username of the user in the client application userIdstring User identifier in the client application

class eventType

Bold fields are required. Other fields may be required depending on the eventClass/type etc.

Field
Description

eventId

A unique identifier for an event/action. UUIDv1 format. An edits/deletes of this event will need to use the same identifier.

entityId

A unique identifier for the entity/team that is performing this event/action. UUIDv1 format.

personId

A unique identifier for the person /team that is performing this event/action. UUIDv1 format. If the person is part of an entity/team that id field should also be included.

class

The class of the event - see above

eventType

The eventType of the event - see above

subType

The subType of the event - see above

options

The options for the event - see above

eventTime

An ISO-8601 datetime giving the time this event occurred. If this event is added out of sequence, then this timestamp should reflect when the event 'would' have occurred.

clock

The game clock time when this action occurred. Format ISO-8601 Duration.

shotClock

The game shot clock time when this action occurred. Format ISO-8601 Duration.

periodId

The unique identifier of the period. Overtime periods start at 11. 1 = 1 OT1 = 11

success

Boolean. Did the action complete successfully. It most cases this is true, however goal/shot attempts can be false.

x

The x-coordinate on the playing surface where the action occurred.

y

The y-coordinate on the playing surface where the action occurred.

z

The z-coordinate on the playing surface where the action occurred.

officialId

The unique identifier of the official who made this call.

playId

The unique identifier of the 'play' (a group of events who share this id).

scores

The structure of entityIds and scores giving the current score after the completion of the action.

status

The status of this message. Options are added (Default); updated - meaning the content of this event has been edited; deleted - meaning this event has been deleted; enriched - meaning further information has been added to the event (not changed).

flagged

Boolean. This event has been flagged for further review and may be changed later

highlight

Boolean. This event may be a highlight of the game.

timestamp

An ISO-8601 datetime giving the time this message was sent.

clientType

The type of client that is sending this event. Generally this is given as ApplicationName:ApplicationVersion.

If a field has no value it should not be sent as part of the message. If a field has no value then it should not be sent as part of the message. "" or 0 are valid values and should only be used when the value is known to be these values.

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